I commissioned Claudia Cangini to create illustrations for Death of Rapacus, my upcoming game about duelling wizards. I want to share previews and reflections on the process. It’s a fun activity but also sometimes frustrating. How to describe a picture that is not there with words such that someone else can draw it?
I created the story game Montsegur 1244 for Fastaval 2008. I felt it was a story that needed to be told and a game that I wanted to play.
I have played more role-playing games the last six months than I have done for a long, long time. One reason for this is that everyone has moved online so it’s much easier to get a group together. When the alternative is to not play, we can all help find ways to make it work. At some point during the pandemic, we got used to the new smalltalk markers “you are muted”, “I think there is something wrong with my internet today”, and “your voice is breaking off, please try to reconnect”.