Game design update (Gotlandia, Holmgang, Draw stranger)

It’s been a while since I blogged about game design. That’s not because I haven’t been doing any game design. On the contrary. In fact, I have three games I am actively designing at the moment. It’s more that all three are steadily moving along showing good progress. So today I catch up and summarise … Continue reading Game design update (Gotlandia, Holmgang, Draw stranger)

Gotlandia: How to make money II

Gotlandia is my boardgame under development about sheep, pirates, and overly embellished churches. Players trade resources for silver in Visby, so the game needs a decent amount of tokens to represent silver coins. So far I have made do with coins printed and glued on cardboard then cut with scissors. Cutting circles in heavy cardboard … Continue reading Gotlandia: How to make money II