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Teaching how to play Draw Stranger

I'm going over the rules for Draw, Stranger!

Draw Stranger is my 17-card micro game about duelling gunslingers in the Old West. Who shoots first? Who hits? Who brought a knife to gunfight?

I’ve taught the game many times since its inception last summer, but teaching through a rule booklet instead of teaching the game face to face is a lot harder.

The game is a card game. You draw a card. You play a card. Except, in this game, I split it into atoms. You decide a card you want to play from the four you have on your hand. Then you place it face down on the table in front of you. When both players have done this, they reveal their card. Then they resolve the card with the lowest number first. Super easy to learn when you see it played. Tricky to explain with words.

Several blind tests have told me this. Now I’ve decided that I need more illustrations. Petroglyph taught me this. One concept. One illustration. Four pages of rules for a game with 17 cards. So this is what I have been doing these last couple of days. Illustrating concepts. I also did a sample play through. Calamity Jane versus Billy the Kid. I think it shows what the game can do! Or rather tells. I have yet to add pictures here.

Next week is LinCon and hopefully I get lots of chances to blind test Draw Stranger.

Hopefully I can soon add another micro game to my list of self published games. 

I have found a printer in Poland that prints deck for a decent price also for small print runs. It will be good fun to travel to conventions and markets with a bunch of these over the next year. I’m already thinking of which game should be next.

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