This is part two of my posts about LinCon 2026, a gaming convention in Linköping that I attended with my kids. In this post I deep dive into running Draw Stranger, Petroglyph, and Gotlandia at LinCon. Draw Stranger Draw Stranger is a two player card game that simulates a gunfighter duel in the Old West. … Continue reading LinCon 2026: Part Two
Tag: Draw stranger
See you at LinCon
LinCon is right around the corner. I will be there and I will bring games and kids. LinCon is a Swedish game convention in Linköping and has become my new recurring gaming event of the year. Located at the University of Linköping a convenient three hour drive from us and run by a friendly volunteer organisation, … Continue reading See you at LinCon
Teaching how to play Draw Stranger
I'm going over the rules for Draw, Stranger!Draw Stranger is my 17-card micro game about duelling gunslingers in the Old West. Who shoots first? Who hits? Who brought a knife to gunfight? I’ve taught the game many times since its inception last summer, but teaching through a rule booklet instead of teaching the game face … Continue reading Teaching how to play Draw Stranger
See you at the SAGA Stockholm Qualifier
SAGA is a boardgame design competition with finals at LinCon in May. The qualifier for the Stockholm area takes place Saturday April 11. A very impressive list of 18 games have signed up as of today. This is the list so far -- you can register right up until Saturday morning: Back Seat Drivers Director's … Continue reading See you at the SAGA Stockholm Qualifier
Draw Stranger ready for SAGA 2026
Cards arrived for Draw Stranger this week. Draw Stranger is my 17 card micro game about duelling gunslingers. The design issue I wanted to solve with this iteration was if I could reduce the amount of text so it is faster and easier to play first time. The game plays in five minutes and is … Continue reading Draw Stranger ready for SAGA 2026
Game design update
December was dark and grey; with January came snow. Great time of year for playing and creating boardgames! Not only do I have the luxury of not stressing about a day job, but I also have kids that are now old enough to play the kind of games I enjoy. So I’ve had lots of … Continue reading Game design update
2025 in Games
2025 has been a great year for playing and creating games. Games in this context are boardgames and roleplaying games, played face-to-face with real people around a table. In this post I look back at my gaming activities in 2025 and how this leads into 2026. SPIEL in Essen was a smorgasbord of fun for … Continue reading 2025 in Games
Game design update
Today I talk about SmashCon and my current game design projects. The Stockholm Metro required fewer archeologists and more dynamite. SmashCon I had a great time at SmashCon this weekend, a cosy boardgame convention in a nearby community centre. This year I volunteered to help out and did two slots lending out boardgames which was … Continue reading Game design update
Playtesting Holmgang and Draw, stranger!
Cards for Holmgang and Draw, stranger! arrived from China. Boxes and stands from Germany. So now I have six copies of both games and have started playtesting. I ran the first playtests with my kids and their friends. Playing draw stranger with full colour plastic cards is super nice. Putting the Holmgang components in a … Continue reading Playtesting Holmgang and Draw, stranger!
Game design update (Gotlandia, Holmgang, Draw stranger)
It’s been a while since I blogged about game design. That’s not because I haven’t been doing any game design. On the contrary. In fact, I have three games I am actively designing at the moment. It’s more that all three are steadily moving along showing good progress. So today I catch up and summarise … Continue reading Game design update (Gotlandia, Holmgang, Draw stranger)