Are you the greatest Gute of them all? A game about sheep, pirates, and finely decorated churches.
2-4 players. 2-3 hours. Age 13+.
Game design: Frederik Jensen and Anton Daniel Jensen.
Gotlandia is work in progress. The print-and-play version is available for free download for personal use (see below).

Overview
Take on the role as families on the island of Gotland competing for power and prestige through trade, piracy, and overly embellished churches.
In the period 1100 to 1400 Gotland prospers on trade in the Baltic Sea. The city of Wisby with its deep water harbour and its connections to every corner of the world is a bustling market. Families live side by side competing and cooperating. Disputes are resolved at the Gotland Assembly in Roma where also knowledge spreads. The golden age ends when a series of calamities sweeps the island.
Players begin with two farmsteads and expand across the island. During the game, players upgrade farmsteads to towers and towers to churches. They then compete to decorate their churches with the most magnificent works of art.
Players score victory points based on their position on the map of Gotland at the end of each century. At game end players also score for sunk pirates, buried treasure, and church decorations. The player with the most victory points wins and is the greatest Gute of them all!

Gotlandia resources
Design diary (posts on Thoughtful Dane about Gotlandia)
Walkthrough of a game of Gotlandia
Source files for 3d print and laser cutting
Print-and-play
Download the print-and-play edition of Gotlandia:
- Rules (2026-09-02)
- Cards (2026-09-02)
- Player boards (2025-02-06)
- Tokens (2024-08-15)
- Board (40 cm x 54 cm)(2025-02-06)
All components are copyright Frederik Jensen. Permission granted to print and play for non commercial use.

