SAGA is a boardgame design competition with finals at LinCon in May. The qualifier for the Stockholm area takes place Saturday April 11. A very impressive list of 18 games have signed up as of today. This is the list so far -- you can register right up until Saturday morning: Back Seat Drivers Director's … Continue reading See you at the SAGA Stockholm Qualifier
Tag: Gotlandia
Sign up for LinCon 2026 is open
LinCon is a yearly game convention in May in Linköping 2 hours south of Stockholm. About 2000 visitors each year drop by to play games with new and old friends and to enjoy spring. I’m going again this year with my family. It’s the Ascension weekend, 14-17 May 2026. I’m offering three events for the … Continue reading Sign up for LinCon 2026 is open
Gotlandia ready for SAGA 2026
Cards for Gotlandia arrived last week and I managed to get a first playtest in. The game feels finished! I have entered Gotlandia for the SAGA 2026 competition with qualifications April 11th in Folkets Hus Hallunda and finals on LinCon 2026. Regardless whether Gotlandia qualifies, you will be able to play Gotlandia at LinCon as … Continue reading Gotlandia ready for SAGA 2026
Gotlandia at Medeltidsveckan 2026
This is a game design post about Gotlandia, my game in development about Medieval Gotland. I will go through the latest changes to the game, including my reasoning behind making the changes and the process. So mostly of interest if you have played the game or if you are a game designer yourself. But first … Continue reading Gotlandia at Medeltidsveckan 2026
Game design update
December was dark and grey; with January came snow. Great time of year for playing and creating boardgames! Not only do I have the luxury of not stressing about a day job, but I also have kids that are now old enough to play the kind of games I enjoy. So I’ve had lots of … Continue reading Game design update
2025 in Games
2025 has been a great year for playing and creating games. Games in this context are boardgames and roleplaying games, played face-to-face with real people around a table. In this post I look back at my gaming activities in 2025 and how this leads into 2026. SPIEL in Essen was a smorgasbord of fun for … Continue reading 2025 in Games
Game design update
Today I talk about SmashCon and my current game design projects. The Stockholm Metro required fewer archeologists and more dynamite. SmashCon I had a great time at SmashCon this weekend, a cosy boardgame convention in a nearby community centre. This year I volunteered to help out and did two slots lending out boardgames which was … Continue reading Game design update
New card design for Gotlandia
I am working on a new card design for my boardgame Gotlandia, a game about the Golden Age of Gotland 1100-1400. I have play tested extensively with the current set of cards and I am happy with how the game plays now and want to introduce it to more players. As many cards are now … Continue reading New card design for Gotlandia
Game design update (Gotlandia, Holmgang, Draw stranger)
It’s been a while since I blogged about game design. That’s not because I haven’t been doing any game design. On the contrary. In fact, I have three games I am actively designing at the moment. It’s more that all three are steadily moving along showing good progress. So today I catch up and summarise … Continue reading Game design update (Gotlandia, Holmgang, Draw stranger)
LinCon 2025
LinCon is a game convention in Linköping, Sweden. After a pleasant visit last year, I returned this year for more. A two hour drive from Stockholm and spanning the four days of the Ascension school holiday, LinCon is a good destination for a family holiday. Linköping itself offers many sights and Sweden is at its … Continue reading LinCon 2025