This is part three of my posts about LinCon 2026, a gaming convention in Linköping that I attended with my kids. In this post I deep dive into running Death of Rapacus, Mars to Stay and Zhenya’s Wonder Tales. The two first are story games that I have designed and published while the third is … Continue reading LinCon 2026: Part Three
Tag: Death of Rapacus
See you at LinCon
LinCon is right around the corner. I will be there and I will bring games and kids. LinCon is a Swedish game convention in Linköping and has become my new recurring gaming event of the year. Located at the University of Linköping a convenient three hour drive from us and run by a friendly volunteer organisation, … Continue reading See you at LinCon
Sign up for LinCon 2026 is open
LinCon is a yearly game convention in May in Linköping 2 hours south of Stockholm. About 2000 visitors each year drop by to play games with new and old friends and to enjoy spring. I’m going again this year with my family. It’s the Ascension weekend, 14-17 May 2026. I’m offering three events for the … Continue reading Sign up for LinCon 2026 is open
LinCon 2025
LinCon is a game convention in Linköping, Sweden. After a pleasant visit last year, I returned this year for more. A two hour drive from Stockholm and spanning the four days of the Ascension school holiday, LinCon is a good destination for a family holiday. Linköping itself offers many sights and Sweden is at its … Continue reading LinCon 2025
Death of Rapacus at LinCon 2025
Death of Rapacus is scheduled twice for LinCon next week, Thursday and Friday, both days 16-20. There are still seats left, don’t miss this great opportunity to show that you are the greatest wizard of them all. Death of Rapacus is my dark comedy love letter to Ars Magica. Your leader Rapacus is dead. One … Continue reading Death of Rapacus at LinCon 2025
Sign up for LinCon 2025 now open
LinCon 2025 is May 29 to June 1 in Linköping, Sweden. This year I offer three events: Death of Rapacus, The City and Gotlandia. Registration is open.
Autumn magic
In which I write mostly about the succesful Ars Magica fund raiser and what it could mean for me. But also share magical autumn pictures.
The definitive Ars Magica experience
Atlas Games publisher of Ars Magica has announced that a definitive edition will crowdfund in 2024. In this blog post I reflect what this means and what the definitive Ars Magica experience could be.
Best of 2023 in Games
The year 2023 is coming to an end. I have learned to not rush into the holiday season and on to the next year, but to slow down and reflect on the year gone by. 2023 has been an eventful year for me personally. Professionally within IT and Software, on the hobby front with Games … Continue reading Best of 2023 in Games
How to test microservices
Recently I did a workshop on how to test microservices to inspire my new team. Working with a microservice architecture without tests is like practicing dark magic. On the other hand, poorly designed tests can drag you down too. It is important to get testing right.





