Recently I did a workshop on how to test microservices to inspire my new team. Working with a microservice architecture without tests is like practicing dark magic. On the other hand, poorly designed tests can drag you down too. It is important to get testing right.
I commissioned Claudia Cangini to create illustrations for Death of Rapacus, my upcoming game about duelling wizards. I want to share previews and reflections on the process. It’s a fun activity but also sometimes frustrating. How to describe a picture that is not there with words such that someone else can draw it?
AnyDice is a useful tool for designing and analysing different dice mechanics. In this post I show you how to use AnyDice to analyse two popular dice mechanics and how I used AnyDice to design the dice mechanic of one of my games.
While I was in Greece, the last of the three test prints of Montsegur 1244, Mars to Stay, and Death of Rapacus arrived. They all look great! I did find a few cosmetic things here and there to touch up. The main thing being that I need to adjust the colour profile used for the … Continue reading Test prints have arrived!
While waiting for the test prints of my story games Death of Rapacus, Mars to Stay and Montsegur 1244 to arrive, I set up a web shop for the PDFs. It turned to be easy to do, using WooCommerce which is available on WordPress.com. WooCommerce has all the feature I need: Products for download as … Continue reading Come in we are open!