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Tag: Software development

Follow the money

ChatGPT is a disruptive technology. But it is not just about engineers being out of a job. The real disruption comes from how AI tools change the flow of money.

Frederik Jensen IT & Software Leave a comment May 12, 2023May 12, 2023 4 Minutes

Boxes and arrows with Mermaid

Sooner or later when creating software you end up drawing diagrams to explain how the system you are building works. This post is a short primer to Mermaid, a tool for creating and maintaining diagrams, with personal insights.

Frederik Jensen IT & Software Leave a comment May 8, 2023May 8, 2023 4 Minutes

Six questions to get into a project or new role fast

Getting into a new role or a new project requires you to understand the project fast so you can start adding value. Over the years I have discovered six questions that help me get into a new role and start adding value fast.

Frederik Jensen IT & Software April 16, 2023April 16, 2023 5 Minutes

Mars Crisis: Conversations

In this post I go behind the scene on the conversation engine I built for Mars Crisis. Conversations are a key element of Mars Crisis and I wanted to build an engine that provides a satisfying user experience.

Frederik Jensen Games, IT & Software September 27, 2021February 27, 2023 4 Minutes

Mars Crisis: The secret sauce

In this final post on the story engine of Mars Crisis, I reveal the secret sauce that will optimise your chances of saving the colony!

Frederik Jensen Games, IT & Software September 23, 2021February 27, 2023 4 Minutes

Mars Crisis: Moves

This post is a continuation from Mars Crisis: The story engine. In this series of three posts, I explain the design of the story engine in Mars Crisis. Mars Crisis is a one man project. It’s based on Twine 2 using the Harlowe 3.2.2 story format. The latest version of the game is available here. … Continue reading Mars Crisis: Moves →

Frederik Jensen Games, IT & Software September 20, 2021February 27, 2023 5 Minutes

Mars Crisis: The story engine

This post is the first in a series of three posts where I go into the details of the Mars Crisis story engine. The story engine is what supports the game generating a story that addresses the theme.

Frederik Jensen Games, IT & Software September 16, 2021February 27, 2023 4 Minutes

Mars Crisis: Premise

Mars Crisis is a game about political struggle, trying to navigate in a complex landscape with conflicting agendas and finding the best way forward. There are no bad guys, just different interests and opinions.

Frederik Jensen Games, IT & Software September 11, 2021February 27, 2023 3 Minutes

Mars Crisis: Iteration Zero

I’m pleased to announce the very first release of Mars Crisis. You play Kelly Parker as she explores and tries to resolve the issues that threaten to tear the colony apart. Mars Crisis is a one man project, started 2 weeks ago as a personal (and fun) challenge.

Frederik Jensen Games, IT & Software September 6, 2021March 4, 2023 3 Minutes

Best of times

It is the best of times, it is the worst of times, … it is a time like any other time. When Charles Dickens wrote the introduction to a Tale of Two Cities, he was writing a historical novel about the French Revolution. Many times since first reading his gripping story, the first sentence in … Continue reading Best of times →

Frederik Jensen IT & Software, Sweden June 2, 2020February 27, 2023 4 Minutes

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