My kids played the Swedish RPG Dragonbane over the summer. Their enthusiasm got my brain started on a game you could play with your kids around a campfire.
Château de Montségur in southern France was once the location of a dramatic siege. In my game Montsegur 1244 you retell the story. The game is now available in Japanese.
I commissioned Claudia Cangini to create illustrations for Death of Rapacus, my upcoming game about duelling wizards. I want to share previews and reflections on the process. It’s a fun activity but also sometimes frustrating. How to describe a picture that is not there with words such that someone else can draw it?
I will be playing my story game Mars to Stay again this Thursday at Tekniska in Stockholm. Mars to Stay is a game about pioneers who risk themselves to do what no one has done before. Would you give up Earth for good?
I created the story game Montsegur 1244 for Fastaval 2008. I felt it was a story that needed to be told and a game that I wanted to play.
A story game is a game that creates stories. Using cues and instructions it helps a group of players create and tell stories around a common theme.
Sign up for Fastaval 2023 is open and my game Clemency is on the programme. Fastaval is a game convention in Denmark with a long tradition of presenting innovative roleplaying and board gaming experiences. It’s five days of fun telling stories and playing games in an inclusive crowd in a public school somewhere in Denmark. … Continue reading Clemency at Fastaval 2023
This year I organised a gaming retreat in Tranås, Sweden. Games were played with lots of time to catch up on life in between.
Mars Crisis is a game about political struggle, trying to navigate in a complex landscape with conflicting agendas and finding the best way forward. There are no bad guys, just different interests and opinions.
Mars to Stay: A story game about an almost impossible dream is now available for purchase