AnyDice is a useful tool for designing and analysing different dice mechanics. In this post I show you how to use AnyDice to analyse two popular dice mechanics and how I used AnyDice to design the dice mechanic of one of my games.
The technical museum of Stockholm has launched a series of roleplaying meet-ups called Slay Beyond Slay. I attended the May meet-up for a cosy look into the Stockholm roleplaying scene.
The saying to walk a mile in someone else's shoes is often contributed to various indian tribes. Here I present four games that take you on a similar journey.
(This blog post is in Danish due to limited relevance for people who do not read Danish)
It was great to visit Fastaval 2023. Few things had changed with Fastaval since my last visit in 2018, more things have changed in my life. It was great to reconnect with old friends, it was great to escape into a bubble of games for a few days, it was great to see my companions … Continue reading Fastaval 2023
I created the story game Montsegur 1244 for Fastaval 2008. I felt it was a story that needed to be told and a game that I wanted to play.
A story game is a game that creates stories. Using cues and instructions it helps a group of players create and tell stories around a common theme.
Fastaval 2023 is happening next week and I am going! I will present my story game Clemency. Come by and say hello!
While I was in Greece, the last of the three test prints of Montsegur 1244, Mars to Stay, and Death of Rapacus arrived. They all look great! I did find a few cosmetic things here and there to touch up. The main thing being that I need to adjust the colour profile used for the … Continue reading Test prints have arrived!
While waiting for the test prints of my story games Death of Rapacus, Mars to Stay and Montsegur 1244 to arrive, I set up a web shop for the PDFs. It turned to be easy to do, using WooCommerce which is available on WordPress.com. WooCommerce has all the feature I need: Products for download as … Continue reading Come in we are open!