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Tag: Death of Rapacus

LinCon 2025

LinCon is a game convention in Linköping, Sweden. After a pleasant visit last year, I returned this year for more. A two hour drive from Stockholm and spanning the four days of the Ascension school holiday, LinCon is a good destination for a family holiday. Linköping itself offers many sights and Sweden is at its … Continue reading LinCon 2025 →

Frederik Jensen Games, Sweden June 2, 2025June 2, 2025 5 Minutes

Death of Rapacus at LinCon 2025

Death of Rapacus is scheduled twice for LinCon next week, Thursday and Friday, both days 16-20. There are still seats left, don’t miss this great opportunity to show that you are the greatest wizard of them all. Death of Rapacus is my dark comedy love letter to Ars Magica. Your leader Rapacus is dead. One … Continue reading Death of Rapacus at LinCon 2025 →

Frederik Jensen Games May 21, 2025May 21, 2025 2 Minutes

Sign up for LinCon 2025 now open

LinCon 2025 is May 29 to June 1 in Linköping, Sweden. This year I offer three events: Death of Rapacus, The City and Gotlandia. Registration is open.

Frederik Jensen Games, Sweden March 15, 2025March 15, 2025 1 Minute

Autumn magic

In which I write mostly about the succesful Ars Magica fund raiser and what it could mean for me. But also share magical autumn pictures.

Frederik Jensen Games, Photography October 16, 2024October 16, 2024 3 Minutes

The definitive Ars Magica experience

Atlas Games publisher of Ars Magica has announced that a definitive edition will crowdfund in 2024. In this blog post I reflect what this means and what the definitive Ars Magica experience could be.

Frederik Jensen Games 2 Comments January 17, 2024January 17, 2024 4 Minutes

Best of 2023 in Games

The year 2023 is coming to an end. I have learned to not rush into the holiday season and on to the next year, but to slow down and reflect on the year gone by. 2023 has been an eventful year for me personally. Professionally within IT and Software, on the hobby front with Games … Continue reading Best of 2023 in Games →

Frederik Jensen Games December 9, 2023December 9, 2023 4 Minutes

How to test microservices

Recently I did a workshop on how to test microservices to inspire my new team. Working with a microservice architecture without tests is like practicing dark magic. On the other hand, poorly designed tests can drag you down too. It is important to get testing right.

Frederik Jensen Software August 12, 2023May 2, 2024 6 Minutes

Conjuring illustrations for Death of Rapacus

I commissioned Claudia Cangini to create illustrations for Death of Rapacus, my upcoming game about duelling wizards. I want to share previews and reflections on the process. It’s a fun activity but also sometimes frustrating. How to describe a picture that is not there with words such that someone else can draw it?

Frederik Jensen Games July 4, 2023July 4, 2023 3 Minutes

Game design with AnyDice

AnyDice is a useful tool for designing and analysing different dice mechanics. In this post I show you how to use AnyDice to analyse two popular dice mechanics and how I used AnyDice to design the dice mechanic of one of my games.

Frederik Jensen Games, Software May 5, 2023January 30, 2024 4 Minutes

Test prints have arrived!

While I was in Greece, the last of the three test prints of Montsegur 1244, Mars to Stay, and Death of Rapacus arrived. They all look great! I did find a few cosmetic things here and there to touch up. The main thing being that I need to adjust the colour profile used for the … Continue reading Test prints have arrived! →

Frederik Jensen Games March 27, 2023March 31, 2023 1 Minute

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