LinCon is a game convention in Linköping, Sweden. After a pleasant visit last year, I returned this year for more. A two hour drive from Stockholm and spanning the four days of the Ascension school holiday, LinCon is a good destination for a family holiday. Linköping itself offers many sights and Sweden is at its … Continue reading LinCon 2025
Tag: Death of Rapacus
Death of Rapacus at LinCon 2025
Death of Rapacus is scheduled twice for LinCon next week, Thursday and Friday, both days 16-20. There are still seats left, don’t miss this great opportunity to show that you are the greatest wizard of them all. Death of Rapacus is my dark comedy love letter to Ars Magica. Your leader Rapacus is dead. One … Continue reading Death of Rapacus at LinCon 2025
Sign up for LinCon 2025 now open
LinCon 2025 is May 29 to June 1 in Linköping, Sweden. This year I offer three events: Death of Rapacus, The City and Gotlandia. Registration is open.
Autumn magic
In which I write mostly about the succesful Ars Magica fund raiser and what it could mean for me. But also share magical autumn pictures.
The definitive Ars Magica experience
Atlas Games publisher of Ars Magica has announced that a definitive edition will crowdfund in 2024. In this blog post I reflect what this means and what the definitive Ars Magica experience could be.
Best of 2023 in Games
The year 2023 is coming to an end. I have learned to not rush into the holiday season and on to the next year, but to slow down and reflect on the year gone by. 2023 has been an eventful year for me personally. Professionally within IT and Software, on the hobby front with Games … Continue reading Best of 2023 in Games
How to test microservices
Recently I did a workshop on how to test microservices to inspire my new team. Working with a microservice architecture without tests is like practicing dark magic. On the other hand, poorly designed tests can drag you down too. It is important to get testing right.
Conjuring illustrations for Death of Rapacus
I commissioned Claudia Cangini to create illustrations for Death of Rapacus, my upcoming game about duelling wizards. I want to share previews and reflections on the process. It’s a fun activity but also sometimes frustrating. How to describe a picture that is not there with words such that someone else can draw it?
Game design with AnyDice
AnyDice is a useful tool for designing and analysing different dice mechanics. In this post I show you how to use AnyDice to analyse two popular dice mechanics and how I used AnyDice to design the dice mechanic of one of my games.
Test prints have arrived!
While I was in Greece, the last of the three test prints of Montsegur 1244, Mars to Stay, and Death of Rapacus arrived. They all look great! I did find a few cosmetic things here and there to touch up. The main thing being that I need to adjust the colour profile used for the … Continue reading Test prints have arrived!