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Tag: Montsegur 1244

Montsegur in Japan

Château de Montségur in southern France was once the location of a dramatic siege. In my game Montsegur 1244 you retell the story. The game is now available in Japanese.

Frederik Jensen Games 1 Comment July 29, 2023July 30, 2023 3 Minutes

Walk a mile in someone else’s shoes

The saying to walk a mile in someone else's shoes is often contributed to various indian tribes. Here I present four games that take you on a similar journey.

Frederik Jensen Games 4 Comments April 30, 2023April 30, 2023 5 Minutes

The story of Montsegur 1244

I created the story game Montsegur 1244 for Fastaval 2008. I felt it was a story that needed to be told and a game that I wanted to play.

Frederik Jensen Games 1 Comment April 6, 2023April 14, 2023 6 Minutes

Test prints have arrived!

While I was in Greece, the last of the three test prints of Montsegur 1244, Mars to Stay, and Death of Rapacus arrived. They all look great! I did find a few cosmetic things here and there to touch up. The main thing being that I need to adjust the colour profile used for the … Continue reading Test prints have arrived! →

Frederik Jensen Games March 27, 2023March 31, 2023 1 Minute

Come in we are open!

While waiting for the test prints of my story games Death of Rapacus, Mars to Stay and Montsegur 1244 to arrive, I set up a web shop for the PDFs. It turned to be easy to do, using WooCommerce which is available on WordPress.com. WooCommerce has all the feature I need: Products for download as … Continue reading Come in we are open! →

Frederik Jensen Games March 7, 2023March 7, 2023 2 Minutes

Red Carnations on a Black Grave

A closer look at the story game Red Carnations from a Black Grave

Frederik Jensen Games April 25, 2021March 2, 2023 4 Minutes

Mars to Stay: T-29

Work on Mars to Stay is progressing well: Mars to Stay is a story game about pursuing the almost impossible dream of building humanity’s first colony on Mars.

Frederik Jensen Games February 9, 2021February 27, 2023 1 Minute

I found (a) Quest

So I've started designing a new game. It's a text adventure based on the Quest engine and it's an adaptation of Montsegur 1244, my game about the fall of Montsegur in 1244 at the end of the Albigensian crusade in what is today southern France (1). A digital game  Up until now, I have only … Continue reading I found (a) Quest →

Frederik Jensen Games, IT & Software February 3, 2020February 27, 2023 3 Minutes

Agile Ars Magica Business analysis Challenge Change Claudia Cangini Clemency Close to nature Copenhagen Death of Rapacus Denmark Electric car Fastaval Fredecon Game design Games Games Workshop Greece Harlowe History Interactive fiction IT Life Mars Mars Crisis Mars to Stay Montsegur 1244 One-liner Online play Pandemic Photography project management Releases Scrum Software development Software project management Stockholm Story Games Sweden Tranås Travel Twine Ukraine Viking Con War in Ukraine

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